designing computer software

designing computer software
What do I look under if I need someone to make some computer software for a program I came up with?

I have a great idea for some business software, I don’t know where to start, who to ask, or anything, I would have to have it already made to be able to sell it. Would someone who designs software, be called a computer programmer? I don’t have any idea! Thanks for any help!

Yeah, I would look under computer programmer. Make sure you have the idea patented/copywritten/trademarked or whatever before you give away your idea.

MCSE Self-Paced Training Kit (Exam 70-297): Designing a Microsoft Windows Server 2003 Active Directory and Network Infrastructure: (Exam 70-297); Designing ... Active Directory and Network Infrastructure MCSE Self-Paced Training Kit (Exam 70-297): Designing a Microsoft Windows Server 2003 Active Directory and Network Infrastructure: (Exam 70-297); Designing ... Active Directory and Network Infrastructure
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Get all new, in-depth exam prep for 70-297, a core MCSE design exam for Windows Server 2003—as you build real-world job skills. Features 300 practice questions, full review, case studies, troubleshooting labs, trial software, exam discount, and more....
Application Architecture for .NET: Designing Applications and Services (Designing Applications & Serv) Application Architecture for .NET: Designing Applications and Services (Designing Applications & Serv)
$2.94

This book provides architecture-level and design-level guidance for application architects and developers that need to build distributed solutions with Microsoft .NET Framework. This guide assumes you are familiar with .NET component development and the basic principles of a layered distributed application design. This guide is for you, if you architect and design applications or services; rec...


Designing Software-Intensive Systems Designing Software-Intensive Systems
$159.48

Design for software-intensive systems requires adequate methodology and tool support in order for researchers and practitioners to make use of and develop very large and complex systems. Software engineering environments help reduce the design costs of very large and intricate software systems while improving the quality of the software produced. Designing Software-Intensive Systems: Methods and Principles addresses the complex issues associated with software engineering environment capabilities for designing real-time embedded software systems. This groundbreaking work provides relevant theoretical foundations, principles, methodologies, frameworks, and the latest research findings in the field to deliver a superior knowledge base for those in computer science, software engineering, and fields alike.
Designing Maintainable Software Designing Maintainable Software
$78.95

Designing Maintainable Software
Designing Software-Intensive Systems Designing Software-Intensive Systems
$174.6

Designing Software-Intensive Systems
Designing Software-Intensive Systems Designing Software-Intensive Systems
$162

Designing Software-Intensive Systems
Designing Patchwork on Your Computer Designing Patchwork on Your Computer
$27.59

Designing Patchwork on Your Computer
Designing and Supporting Computer Networks Designing and Supporting Computer Networks
$76.83

Designing and Supporting Computer Networks
Designing Object-Oriented Software Designing Object-Oriented Software
$84

''Designing Object - oriented Software'' offers basic principles and a specific process independent of any particular implementation technology...
Designing Digital Computer Systems with Verilog Designing Digital Computer Systems with Verilog
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Designing Digital Computer Systems with Verilog
Designing with Blends Designing with Blends
$33.98

The evolution of the concept of mind in cognitive science over the past 25 years creates new ways to think about the interaction of people and computers. New ideas about embodiment, metaphor as a fundamental cognitive process, and conceptual integration--a blending of older concepts that gives rise to new, emergent properties--have become increasingly important in software engineering (SE) and human-computer interaction (HCI). If once computing was based on algorithms, mathematical theories, and formal notations, now the use of stories, metaphors, and blends can contribute to well-informed, sensitive software design. In Designing with Blends, Manuel Imaz and David Benyon show how these new metaphors and concepts of mind allow us to discover new aspects of HCI-SE. After 60 years, digital technology has come of age, but software design has not kept pace with technological sophistication; people struggle to understand and use their computers, cameras, phones, and other devices. Imaz and Benyon argue that the dominance of digital media in our lives demands changes in HCI-SE based on advances in cognitive science. The idea of embodied cognition, they contend, can change the way we approach design by emphasizing the figurative nature of interaction. Imaz and Benyon offer both theoretical grounding and practical examples that illustrate the advantages of applying cognitive concepts to software design. A new view of cognition, they argue, will develop a cognitive literacy in software and interaction design that helps designers understand the opportunities of digital technology and provides people with a more satisfying interactive experience.
Testing Computer Software Testing Computer Software
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Testing Computer Software
Computer Systems and Software Engineering Computer Systems and Software Engineering
$240

Computer Systems and Software Engineering
Computer Aided Software Engineering Computer Aided Software Engineering
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Computer Aided Software Engineering
Designing Human Systems Designing Human Systems
$29.99

Enid Mumford (1924-2006) was a pioneer in the sociotechnical design of computer systems. Prof Mumford's work successfully investigated the introduction and implementation of computer systems by large corporations and governments. Mumford's ETHICS approach to software development emphasizes user participation, thus avoiding many of the problems of introducing new systems. It takes a holistic view of organizations, unifying both social and technological solutions. This updated edition of Mumford's book, Designing Human Systems, describes how modern agile programming techniques complement the ETHICS method. Together, the two methods cover both user and developer issues. This integrated approach offers an improved methodology for successful software development projects.
Designing Object-Oriented Software Designing Object-Oriented Software
$74.46

Practical and down-to-earth in approach, this bestseller explores the art of designing object-oriented software. It offers basic design principles and a specific design process that can be applied to any software programming effort -- even those not using object-oriented programming languages or environments. Covers the concepts of object-oriented technology, presents a process to apply those concepts, the tools to use throughout the process, and examples to put it all together. For developers of object-oriented software.
Designing Object-Oriented Software Designing Object-Oriented Software
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Practical and down-to-earth in approach, this bestseller explores the art of designing object-oriented software. It offers basic design principles and a specific design process that can be applied to any software programming effort -- even those not using object-oriented programming languages or environments. Covers the concepts of object-oriented technology, presents a process to apply those concepts, the tools to use throughout the process, and examples to put it all together. For developers of object-oriented software.
Designing Object-Oriented Software Designing Object-Oriented Software
$74.16

Practical and down-to-earth in approach, this bestseller explores the art of designing object-oriented software. It offers basic design principles and a specific design process that can be applied to any software programming effort -- even those not using object-oriented programming languages or environments. Covers the concepts of object-oriented technology, presents a process to apply those concepts, the tools to use throughout the process, and examples to put it all together. For developers of object-oriented software.
Designing Software and Cognitive Radios Designing Software and Cognitive Radios
$110.05

Completely updated yet based on core ideas in the author s previous book on software radios, Designing Software and Cognitive Radios, Second Edition includes revised and completely rewritten sections in addition to two new chapters on cognitive radios. An included solutions manual for instructions, accompanying software, and an author-maintained website with useful links make this text a perfect teaching tool. In addition to functioning as an ideal advanced undergrad or graduate level textbook, this book is a helpful reference for telecom professionals, as well as military and government officials on all levels.
Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering
$30.82

--Tim Rohrer, Director, Colorado Advanced Research Institute
Understanding and Designing Computer Networks Understanding and Designing Computer Networks
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Understanding and Designing Computer Networks considers the ubiquitous nature of data networks, with particular reference to internetworking and the efficient management of all aspects of ...
Designing and Implementing Computer Workgroups Designing and Implementing Computer Workgroups
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Designing and Implementing Computer Workgroups by Robert W. Lucke 1st Published in 1999 by Prentice Hall
CCNA Discovery Designing and Supporting Computer Networks CCNA Discovery Designing and Supporting Computer Networks
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CCNA Discovery Designing and Supporting Computer Networks
Software Security Software Security
$37.32

When it comes to software security, the devil is in the details. This book tackles the details. --Bruce Schneier, CTO and founder, Counterpane, and author of Beyond Fear and Secrets and Lies McGraw's book shows you how to make the 'culture of security' part of your development lifecycle. --Howard A. Schmidt, Former White House Cyber Security Advisor McGraw is leading the charge in software security. His advice is as straightforward as it is actionable. If your business relies on software (and whose doesn't), buy this book and post it up on the lunchroom wall. --Avi Rubin, Director of the NSF ACCURATE Center; Professor, Johns Hopkins University; and coauthor of Firewalls and Internet Security Beginning where the best-selling book Building Secure Software left off, Software Security teaches you how to put software security into practice.The software security best practices, or touchpoints, described in this book have their basis in good software engineering and involve explicitly pondering security throughout the software development lifecycle. This means knowing and understanding common risks (including implementation bugsand architectural flaws), designing for security, and subjecting all software artifacts to thorough, objective risk analyses and testing. Software Security is about putting the touchpoints to work for you. Because you can apply these touchpoints to the software artifacts you already produce as you develop software, you can adopt this book's methods without radically changing the way you work. Inside you'll find detailed explanations ofRisk management frameworks and processesCode review using static analysistoolsArchitectural risk analysisPenetration testingSecurity testingAbuse case developmentIn addition to the touchpoints, Software Security covers knowledge management, training and awareness, and enterprise-level software security programs.Now that the world agrees that software security is central to computer security, it is time to put philosophy into practice. Create your own secure development lifecycle by enhancing your existing software development lifecycle with the touchpoints described in this book. Let this expert author show you how to build more secure software by building security in.
Designing and Building Parallel Programs: Concepts and Tools for Parallel Software Engineering Designing and Building Parallel Programs: Concepts and Tools for Parallel Software Engineering
$113

At last, a practitioner's guide to parallel programming! Students and professionals who use parallel or distributed computer systems will be able to solve real problems with Designing and Building Parallel Programs. This book provides a comprehensive introduction to parallel algorithm design, performance analysis, and program construction. It describes the tools needed to write parallel programs and provides numerous examples. A unique feature is the companion on-line version, accessible via the World Wide Web using browsers such as Mosaic. This provides a convenient hypertext version of the text with pointers to programming tools, example programs, and other resources on parallel and distributed computing.
Real-Time Software Design Real-Time Software Design
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Shaw (University of Washington) describes fundamental concepts, principles, and methods for specifying, designing, and implementing real-time computer systems...
Designing Highly Useable Software Designing Highly Useable Software
$31.98

Learn What Usability Really Is, Why to Strive for It, and How to Achieve It "Highly useable" software is easy to use. It does what you expect it to. And it does it well. It's not easy to build but as this book demonstrates, it's well worth the effort. Highly useable software is highly successful software—and everyone wins. Inside, an accomplished programmer who has made usability his business systematically explores the world of programming, showing you how every aspect of the work is implicated in the usability of the final product. This is not just an "issues" book, however, but systematic, real-world instructions for developing applications that are better in every way. As you'll learn, there's no such thing as "intuitive" software. Instead, there are just the factors that make it highly useable: simplicity, consistency, the recognition of accepted conventions, and the foregrounding of the user's perspective. With these principles under your belt, you'll quickly discover dozens of ways to make your applications more useable: Making windows and dialog boxes easy to comprehend and use Designing software that is time- and resource-efficient Making your software easy to navigate Reducing the complexity of reports and other presentations of data Understanding how the wrong programming decisions can limit usability Ensuring smooth starts and stops Capitalizing on the usability advantages of object-oriented programming Understanding how usability affects your product's financial success Using the testing process to improve usability Promoting usability in training, installation, and online help Making management decisions that will benefit software usability Some chapters are written primarily for programmers, one primarily for managers. Most are for everyone, and all are filled with illuminating, usually amusing examples drawn from both inside and outside the technical world. A helpful appendix provides information on standards, usability groups, and sources for more information.
Software Security Software Security
$37.98

This is the eBook version of the printed book. Beginning where the best-selling book Building Secure Software left off, Software Security teaches you how to put software security into practice. The software security best practices, or touchpoints, described in this book have their basis in good software engineering and involve explicitly pondering security throughout the software development lifecycle. This means knowing and understanding common risks (including implementation bugsand architectural flaws), designing for security, and subjecting all software artifacts to thorough, objective risk analyses and testing. Software Security is about putting the touchpoints to work for you. Because you can apply these touchpoints to the software artifacts you already produce as you develop software, you can adopt this book's methods without radically changing the way you work. Inside you'll find detailed explanations of Risk management frameworks and processes Code review using static analysis tools Architectural risk analysis Penetration testing Security testing Abuse case development In addition to the touchpoints, Software Security covers knowledge management, training and awareness, and enterprise-level software security programs. Now that the world agrees that software security is central to computer security, it is time to put philosophy into practice. Create your own secure development lifecycle by enhancing your existing software development lifecycle with the touchpoints described in this book. Let this expert author show you how to build more secure software by building security in.
Instant Architect - Download Instant Architect - Download
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Tackle that project you've dreamed of! Whether you're designing a new home or building an addition, trust the right software to bring your vision to life.
Designing for Change in Networked Learning Environments Designing for Change in Networked Learning Environments
$174.99

Designing for Learning in Networked Learning Environments is of interest to researchers and students, designers, educators, and industrial trainers across various disciplines including education, cognitive, social and educational psychology, didactics, computer science, linguistics and semiotics, speech communication, anthropology, sociology and design. Computer Support for Collaborative Learning (CSCL) is a genuinely interdisciplinary field that strives to create a better understanding of collaborative learning that is mediated by a diverse set of computational technologies. The theme of CSCL 2003 Designing for Change in Networked Learning Environments reflects a commitment to influence educational practice in times of the Internet. The contributions in this volume include discussions on knowledge building, designing and analysing group interaction, design of collaborative multimedia and 3D environments, computational modelling and analysis, software agents, and much more.
Designing Security Architecture Solutions Designing Security Architecture Solutions
$75

Tackling security architecture from a software engineering perspective With the growth of the Internet, computer security is rapidly becoming a critical business concern. In turn, as security becomes the responsibility of all IT professionals, companies must rethink the way software is built to have confidence that their mission-critical applications are protected and the privacy and integrity of their data is maintained. In this groundbreaking book, Jay Ramachandran, a security expert with AT&Ts renowned Network Services organization, explores system security architecture from a software engineering viewpoint.
Designing Multimedia Environments for Children Designing Multimedia Environments for Children
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"A must read for multimedia developers and also for parents and teachers concerned by recent bunk about the dangers of cyberspace." —Nicholas Negroponte Founder and Director, MIT Media Lab and author of Being Digital The demand for innovative new multimedia software for children has never been greater. Now experts Allison Druin and Cynthia Solomon help you meet that demand with an in-depth look at creating vibrant multimedia environments to enhance children's educational and play experiences. Drawing upon more than thirty years of research and experimen-tation in children's software development, the authors show you a multimedia museum of examples that offer a framework for designing environments tailored to kids' unique needs. You'll explore the recent developments in multimedia environments for children and find out about new and emerging multimedia technologies. With this unique book you won't simply read about successful multimedia environments for children, you'll get to experience some of the best, firsthand, on the enclosed CD-ROM. Compatible with both Mac and PC operating systems, the CD includes: Sample educational and "edutainment" products Videos of successful computer environments for kids Demo versions of commercial software tools
Designing Highly Useable Software Designing Highly Useable Software
$43.99

Learn What Usability Really Is, Why to Strive for It, and How to Achieve It "Highly useable" software is easy to use. It does what you expect it to...
Designing Embedded Communication Software Designing Embedded Communication Software
$56.5

This book presents a thoroughly practical explanation of how system-level design and implementation choices affect the performance and maintainability of embedded communications software.
MyLogoMaker Professional MyLogoMaker Professional
$29.95

Why MyLogoMaker? MyLogoMaker Professional brings you the easiest, most intuitive Logo Design software on the market today! In just minutes you can create professional logos and taglines for a new business or organization, or renew and refresh a current one - without having to outsource to an expensive design firm! With over 2,100+ logo design templates and 9,100+ shapes and objects included, MyLogoMaker Professional gives you everything needed to create a unique business identity and will have you designing like a pro before you know it!
Designing Software and Cognitive Radios (Hardcover) Designing Software and Cognitive Radios (Hardcover)
$111

Completely updated yet based on core ideas in the authors previous book on software radios, Designing Software and Cognitive Radios, Second Edition includes revised and completely rewritten sections in addition to two new chapters on cognitive radios. An included solutions manual for instructions, accompanying software, and an author-maintained website with useful links make this text a perfect teaching tool. In addition to functioning as an ideal advanced undergrad or graduate level textbook, this book is a helpful reference for telecom professionals, as well as military and government officials on all levels.
Designing Embedded Communications Software Designing Embedded Communications Software
$45.95

* Augment system performance * Optimize protocol implementation * Increase code maintainability Create network communications software with a thorough understanding of the essential system-level design and implementation choices and how they affect the p
Designing Highly Useable Software Designing Highly Useable Software
$39.99

Learn What Usability Really Is, Why to Strive for It, and How to Achieve It "Highly useable" software is easy to use. It does what you expect it to. And it does it well. It's not easy to build but as this book demonstrates, it's well worth the effort.
Designing Maintainable Software Designing Maintainable Software
$63.48

Aimed at improving a programmers ability for altering code to fit changing requirements and for detecting and correcting errors, this book argues for a new way of thinking about maintaining software. It proposes the use of a set of human factors principles that govern the programmer-software-event world interactions and form the core of the maintenance process. The book is thus highly valuable for systems analysts and programmers, managers seeking to reduce costs, researchers looking at solutions to the maintenance problem, and students learning to write clear unambiguous programs.
Designing Maintainable Software Designing Maintainable Software
$74.95

Aimed at improving a programmers ability for altering code to fit changing requirements and for detecting and correcting errors, this book argues for a new way of thinking about maintaining software. It proposes the use of a set of human factors principles that govern the programmer-software-event world interactions and form the core of the maintenance process. The book is thus highly valuable for systems analysts and programmers, managers seeking to reduce costs, researchers looking at solutions to the maintenance problem, and students learning to write clear unambiguous programs.
Designing Embedded Communications Software Designing Embedded Communications Software
$31.7

This book presents a thoroughly practical explanation of how system-level design and implementation choices affect the performance and maintainability of embedded communications software. It outlines the architectural requirements of software for various communications devices and explains the programming techniques (state tables, upper and lower level interfaces, configuration techniques, buffer and timer management) that enable clean, understandable implementations of complex protocols.
Guide to Software Engineering Standards and Specifications (Artech House Computer Library) Guide to Software Engineering Standards and Specifications (Artech House Computer Library)
$135.98

This new directory provides the first complete listing of software engineering process standards and technical reports. As software engineering processes change, so do industry standards and specifications, and it is essential that software engineers keep up-to-date on accepted process practices. The book presents an overview of 300 standards, guides, and technical reports. It includes a single-page abstract for all existing standards, with details of what they contain, how they are used, when to apply them, and where to obtain full copies. This is an essential reference for engineers designing software or specifying contracts.
Registry Utilities Professional Registry Utilities Professional
$29.95

Why Registry Utilities Professional? The registry is the nerve center of your PC and is used to store information and settings for software, hardware, user preferences and more. Over time, these settings become inaccurate and lead to software crashes and errors. These problems can occur for many reasons including incorrect removal of software, missing or corrupt hardware drivers or orphaned startup programs. Registry Utilities Professional eliminates PC freezes and crashes by fixing and optimizing the Windows registry for improved computer performance. With just a few easy steps our registry cleaner will scan your entire registry and provide a list of the registry errors found. You can then choose to selectively clean each item or automatically repair them all. Registry Utilities Professional makes a backup of any repairs made so you can easily recover any changes made if needed. Improve the speed and performance of your computer today with Registry Utilities Professional.
Designing Software Product Lines With Uml Designing Software Product Lines With Uml
$61.73

Designing Software Product Lines with UML is well-written, informative, and addresses a very important topic. It is a valuable contribution to the literature in this area, and offers practical guidance for software architects and engineers. --Alan BrownDistinguished Engineer, Rational Software, IBM Software Group Gomaa's process and UML extensions allow development teams to focus on feature-oriented development and provide a basis for improving the level of reuse across multiple software development efforts. This book will be valuable to any software development professional who needs to manage across projects and wants to focus on creating software that is consistent, reusable, and modular in nature. --Jeffrey S Hammond Group Marketing Manager, Rational Software, IBM Software Group This book brings together a good range of concepts for understanding software product lines and provides an organized method for developing product lines using object-oriented techniques with the UML. Once again, Hassan has done an excellent job in balancing the needs of both experienced and novice software engineers. --Robert G. Pettit IV, Ph.D.Adjunct Professor of Software Engineering, George Mason University This breakthrough book provides a comprehensive step-by-step approach on how to develop software product lines, which is of great strategic benefit to industry. The development of software product lines enables significant reuse of software architectures. Practitioners will benefit from the well-defined PLUS process and rich case studies. --Hurley V. Blankenship IIProgram Manager, Justice and Public Safety, Science Applications InternationalCorporation The Product Line UML based Software engineering (PLUS) is leading edge. With the author's wide experience and deep knowledge, PLUS is well harmonized with architectural and design pattern technologies. --Michael ShinAssistant Professor, Texas Tech UniversityLong a standard practice in traditional manufacturing, the concept of product lines is quickly earning recognition in the software industry. A software product line is a family of systems that shares a common set of core technical assets with preplanned extensions and variations to address the needs of specific customers or market segments. When skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Studies indicate that if three or more systems with a degree of common functionality are to be developed, a product-line approach is significantly more cost-effective.To model and design families of systems, the analysis and design concepts for single product systems need to be extended to support product lines. Designing Software Product Lines with UML shows how to employ the latest version of the industry-standard Unified Modeling Language (UML 2.0) to reuse software requirements and architectures rather than starting the development of each
Computer Software Cataloging Computer Software Cataloging
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Computer Software Cataloging by Deanne Holzberlein Published in 1986 by Haworth Press
Designing Patchwork on Your Computer Designing Patchwork on Your Computer
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Bonus CD contains 100 ready-made templates, grids and patchwork patterns. Instructions refer to a basic graphics program included in most computers. Looking for more options to add personal touches to your quilts, without spending hours drawing and redrawing designs? You'll find the answers you seek in Designing Patchwork on Your Computer. The book and enclosed CD provide step-by-step instructions for designing a wide range of patchwork blocks using just a few keystrokes, and then combining the blocks to create customized quilts and wall hangings. Additional chapters on color selection and customizing, sashing and borders help you to expand your skills.
Designing Patchwork on Your Computer Designing Patchwork on Your Computer
$20.32

Looking for more options to add personal touches to your quilts, without spending hours drawing and redrawing designs? Youll find the answers you seek in Designing Patchwork on Your Computer, The book and enclosed bonus CD provide step-by-step instructions for designing a wide range of patchwork blocks using just a few keystrokes, and then combining the blocks to create customized quilts and wall hangings. Instructions are easy and refer to a basic graphics program included on most computers, and the CD contains 100 ready-made templates, grids and patchwork patterns. Additional chapters on color selection and customizing, sashing and borders help you to expand your skills.
Designing Menus with DVD Studio Pro Designing Menus with DVD Studio Pro
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Compared to other technologies like the television, VCR, and even personal computer, the rapid pace of DVD adoption is unprecedented. This information-packed book offers thorough instruction on how to build appealing DVD menus using the DVD Studio Pro toolset, a sophisticated, professional-level DVD authoring tool from Apple. The book features real-world tutorial projects that demonstrate how to get fast, professional results, add Hollywood features to a DVD, and streamline production while maintaining a creative edge. It also shows how to create a wide variety of menu styles, automate image production, customize menus, construct seamless motion menus, and much more. Written by two graphic designers with years of experience designing interfaces, Designing Menus with DVD Studio Pro is an informative companion to a high-powered piece of software.
Designing and Teaching an On-Line Course Designing and Teaching an On-Line Course
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Research-based with practical applications, this material has been created for both the novice and experienced instructor. Readers will receive helpful, step-by-step advice and detailed examples that will assist in the development of distance education and "virtual interaction." Written by an expert, this book offers a practical, applicable, hands-on approach that takes you--whether a novice or have some experience--through all the steps of high-quality course development, on-line teaching, and on-line assessment. It will help with the design and teaching of a course that is performance based, performance assessed, and collaborative (and not merely the "Remember all this and regurgitate it on demand" type of course that is all too prevalent). Throughout, you'll see actual examples from successfully-developed on-line courses, so you can more easily bridge the gap between theory and practice. The book begins with a helpful, concise summary of the basics, including selecting a courseware (software) package for delivering your course, fulfilling the four basic psychological needs that are so crucial to any learning environment, designing a performance-based curriculum, and creating performance-based assessments. As the author emphasizes, "You should organize your course around the learner, not the teacher." This handbook shows you exactly how. The handbook helps plan on-line activities and resources, explains what can and cannot be copied from various sources, offers advice on selecting computer hardware, creating on-line discussion groups, providing student support, making the course visually attractive, and assists in designing a course evaluation. Also included are photos of monitor screens, captured from various on-line courses, to illustrate points or clarify applications. For anyone interested in internet opportunities.
Software Testing Software Testing
$32.94

Computer Architecture/Software Engineering
Designing Security Architecture Solutions Designing Security Architecture Solutions
$71.98

The first guide to tackle security architecture at the software engineering level Computer security has become a critical business concern, and, as such, the responsibility of all IT professionals. In this groundbreaking book, a security expert with AT&T Business's renowned Network Services organization explores system security architecture from a software engineering perspective. He explains why strong security must be a guiding principle of the development process and identifies a common set of features found in most security products, explaining how they can and should impact the development cycle. The book also offers in-depth discussions of security technologies, cryptography, database security, application and operating system security, and more.
Understanding and Designing Computer Networks Understanding and Designing Computer Networks
$55.94

Understanding and Designing Computer Networks considers the ubiquitous nature of data networks, with particular reference to internetworking and the efficient management of all aspects of networked integrated data systems. In addition it looks at the next phase of networking developments; efficiency and security are covered in the sections dealing with data compression and data encryption; and future examples of network operations, such as network parallelism, are introduced. A comprehensive case study is used throughout the text to apply and illustrate new techniques and concepts as they are introduced. Presented in a format which is specifically tailored to modular courses, this comprehensive text should be essential reading for undergraduates in the fields of computer science, electronics or telecommunications.
Computer Associates Software License GMRBABWB10S00CG Computer Associates Software License GMRBABWB10S00CG
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Computer Associates GMRBABWB10S00CG Software License GMRBABWB10S00CG
Computer Associates Software License GMRBABWB10S21CA Computer Associates Software License GMRBABWB10S21CA
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Computer Associates Software License GMRETRAVE7EGG Computer Associates Software License GMRETRAVE7EGG
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Computer Associates GMRETRAVE7EGG Software License GMRETRAVE7EGG
Computer Associates Software License GMRERWIN49900CG Computer Associates Software License GMRERWIN49900CG
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Computer Associates GMRERWIN49900CG Software License GMRERWIN49900CG
Computer Associates Software License GMRMDLMAR9900CG Computer Associates Software License GMRMDLMAR9900CG
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Computer Associates GMRMDLMAR9900CG Software License GMRMDLMAR9900CG
Designing and Engineering Time Designing and Engineering Time
$38.46

One hidden factor powerfully influences the way users react to their software, hardware, User Interfaces (UI), or Web applications: how those systems utilize users'' time. Drawing on 40 years of human-computer interaction research, Dr. Seow presents state-of-the-art best practices for reflecting users'' subjective perceptions of time in applications and hardware.
Designing the Future Designing the Future
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Designing the Future : The Computer in Architecture and Design by Robin Baker Published in 1993 by Thames & Hudson
Designing and Engineering Time Designing and Engineering Time
$38.48

Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users’ Time! One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware. Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment. • Discover how time and timing powerfully impact user perception, emotions, and behavior • Systematically make your applications more considerate of users’ time • Avoid common mistakes that consistently frustrate or infuriate users • Manage user perceptions and tolerance, and build systems that are perceived as faster • Optimize “flow” to make users feel more productive, empowered, and creative • Make reasonable and informed tradeoffs that maximize limited development resources • Learn how to test usability issues related to time–including actual vs. perceived task duration Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value–and create much happier users. Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph.D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor’s and Master’s Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master’s thesis on distortions in time perception. For more information about Steven Seow and his research, visit his website at www.StevenSeow.com. informit.com/aw
MyLabel Designer Deluxe 9 MyLabel Designer Deluxe 9
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Why MyLabel Designer Deluxe? What if you could take the pain out of printing labels? Better yet, what if you could create your own easily and affordably? MyLabelDesigner lets you do just that. With a step-by-step wizard , and easy to use customization tools to help you select the size, layout and design of your label, you're well on your way to designing labels that fit your needs, saving you time, money, and frustration . For Avery® compatible labels go to www.mysoftwareforms.com .
Designing Ubiquitous Information Environments Designing Ubiquitous Information Environments
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The rapid developments in mobile and wireless communication technologies and the continuing miniaturization of computing devices makes ubiquitous information environments more of a technical reality than a distant vision. Ubiquituous computing as the next wave of organizational computing offers new possibilities and opportunities for organizations to improve their productivity and effectiveness. However, the emergence of ubiquitous information environments not only signals opportunities, but also fundamentally challenges many of the traditional assumptions about organizations, management, computing, communication and work. The ubiquitous information environments affect all levels of organization activities. Currently there are a number of activities in designing and implementing ubiquitous information environments. The 7 parts of this book, and the 31 chapters, cover various issues related to the design and implementation of ubiquitous information environments. The book covers old and familiar issues in light of emerging ubiquitous information environments as well as novel social and technical problems. The book brings in diverse perspectives on ubiquitous information environments, from computer-supported collaborative work, institutional perspective, diffusion of innovation, management, sociology, individual cognition, and software engineering. It also covers a variety of technologies that make up ubiquitous information environments including RFID, wireless grid, GPS, mobile phones, and wireless local area network. The papers cover many contexts of ubiquitous computing including personal use, library, automobile, healthcare, police, professional knowledge work, remote diagnostics of machines, and marketing, attesting to the wide range of potential of ubiquitous information environments. This book developed as a collective product of the International Federation for Information Processing (IFIP) Working Group 8.2, a working group dedicated to the study of the interaction of information systems and the organization. The book proceeds from the IFIP Working Conference on the Design of Ubiquitous Information Environments held in Cleveland, Ohio, in August 2005.
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Writing Scientific Software Writing Scientific Software
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The core of scientific computing is designing, writing, testing, debugging and modifying numerical software for application to a vast range of areas: from graphics, meteorology and chemistry to engineering, biology and finance. Scientists, engineers and computer scientists need to write good code, for speed, clarity, flexibility and ease of re-use. Oliveira and Stewart's style guide for numerical software points out good practices to follow, and pitfalls to avoid. By following their advice, readers will learn how to write efficient software, and how to test it for bugs, accuracy and performance. Techniques are explained with a variety of programming languages, and illustrated with two extensive design examples, one in Fortran 90 and one in C++: other examples in C, C++, Fortran 90 and Java are scattered throughout the book. This manual of scientific computing style will be an essential addition to the bookshelf and lab of everyone who writes numerical software.
Marine Aquarium Deluxe 3.0 Marine Aquarium Deluxe 3.0
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GhostSurf 2007 Platinum GhostSurf 2007 Platinum
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Free Software by Domain: Free Application Software, Free Communication Software, Free Computer Programming Tools, Free System Software Free Software by Domain: Free Application Software, Free Communication Software, Free Computer Programming Tools, Free System Software
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Designing Embedded Systems with PIC Microcontrollers Designing Embedded Systems with PIC Microcontrollers
$60.98

This book is a hands-on introduction to the principles and practice of embedded system design using the PIC microcontroller. Packed with helpful examples and illustrations, it gives an in-depth treatment of microcontroller design, programming in both assembly language and C, and features advanced topics such as networking and real-time operating systems. It is accompanied by a CD-ROM containing copies of all programs and software tools used in the text and a 'student' version of the C complier.Designing Embedded Systems with PIC Microcontrollers: Principles and Applications is ideal for students of electronics, mechatronics and computer engineering. Engineers in industry and informed hobbyists will also find this book a valuable resource when designing and implementing both simple and sophisticated embedded systems using the PIC Microcontroller.Support material, including new and supporting information, links to useful sites, and errata, is available from the book's companion site. *Gain the knowledge and skills required for developing today's embedded systems, through use of the PIC microcontroller.*Explore in detail the 16F84A, 16F873A and 18F242 microcontrollers as examples of the wider PIC family.*Learn how to program in Assembler and C.*Work through sample designs and design ideas, including a robot in the form of an autonomous guided vehicle.*Accompanied by a CD-ROM containing copies of all programs and software tools used in the text and a 'student' version of the C complier.
Designing Embedded Communications Software Designing Embedded Communications Software
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No Synopsis Available
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Designing Maintainable Software Designing Maintainable Software
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Designing Object-Oriented Software Designing Object-Oriented Software
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Designing Object-Oriented Software Designing Object-Oriented Software
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Designing Maintainable Software Designing Maintainable Software
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Designing Object-Oriented Software Designing Object-Oriented Software
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Stellar Phoenix Outlook PST Repair Stellar Phoenix Outlook PST Repair
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Drive Erase Pro Drive Erase Pro
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Berlitz English Premier Berlitz English Premier
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Berlitz French Premier Berlitz French Premier
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From the #1 Most Respected Name in Language Learning! Learn French the easy way with the system that's been helping people master foreign languages for over a decade. We've provided three powerful ways to learn: (1) on your computer, (2) in your car, and (3) on your iPod or other mobile listening device. Berlitz French Premier makes learning fast, fun and effective - and it's 100% guaranteed!
Fix-It Utilities 10 Professional Fix-It Utilities 10 Professional
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Berlitz Fundamentals Berlitz Fundamentals
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Learn Essential Vocabulary for Travel, Business and More! Berlitz Fundamentals teaches the basics needed for a business or pleasure trip. We've provided three powerful ways to learn: (1) on your computer, (2) in your car, and (3) on your iPod or other mobile listening device. Berlitz Fundamentals makes learning fast, fun and effective - and it's 100% guaranteed!
Designing Interfaces Designing Interfaces
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Designing a good interface isn''t easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market...
Waterfields Guide to Computer Software Waterfields Guide to Computer Software
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Waterfields Guide to Computer Software : Word Processing Spreadsheet Database Operating System & More (Waterfields Computer Guide Series) by Delcher, and Arthur L., and Ph.D. Published in 1998 by Waterfields Pr Inc
Opportunities in Computer Systems Careers (Software) Opportunities in Computer Systems Careers (Software)
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Hardware/Software Co-Design Hardware/Software Co-Design
$340

Concurrent design, or co-design of hardware and software is extremely important for meeting design goals, such as high performance, that are the key to commercial competitiveness. Hardware/Software Co-Design covers many aspects of the subject, including methods and examples for designing: (1) general purpose and embedded computing systems based on instruction set processors; (2) telecommunication systems using general purpose digital signal processors as well as application specific instruction set processors; (3) embedded control systems and applications to automotive electronics. The book also surveys the areas of emulation and prototyping systems with field programmable gate array technologies, hardware/software synthesis and verification, and industrial design trends. Most contributions emphasize the design methodology, the requirements and state of the art of computer aided co-design tools, together with current design examples.
Designing and Writing Online Documentation Designing and Writing Online Documentation
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The #1 guide to creating effective online documentation is now updated and expanded to reflect the latest technological advances, including multimedia. "...online documentation is a different medium, as different from books as television is from radio or movies from novels. This edition treats online documentation as the new electronic medium it is." -William Horton Written by an internationally renowned pioneer in the field of technical communication, this is an incomparable guide to the art and science of creating online documents and documentation systems. Rather than concentrating on any one particular program or operating system, William Horton cuts to the heart of effective human-computer interaction and extrapolates a set of universal principles that can be applied to any form of online documentation-from messages, menus, and help files, to computer tutorials and hypertexts. Maintaining an end-user's perspective throughout, he guides you step by step through every crucial design decision without ever losing sight of the final goal-clear, effective online documentation that people enjoy using. Proven techniques that help reduce support and training costs for software products, eliminate the need for paper documentation, make programs more appealing and easier to use, and more * A practical, hands-on approach, supported by the latest research and supplemented with dozens of case studies and illustrations * Includes new chapters on multimedia and computer-based training * Comprehensive coverage of all online documentation media-words, graphics, animation, and sound * Updated information on organizing and structuring documents-with examples from Windows, OS/2, and Macintosh interfaces
Screen Shot Standard 8.0 Screen Shot Standard 8.0
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Practical Guide to Software Quality Management (Artech House Computer Science Library) Practical Guide to Software Quality Management (Artech House Computer Science Library)
$83.48

If you are responsible for designing, implementing, or managing a quality software program, this updated edition of the Practical Guide to Software Quality Management now identifies 10 major components that make up a solid program in line with ISO 9001 quality management precepts. Thoroughly revised and with new chapters on software safety and software risk management, this comprehensive primer provides you with the starting points for a standardized documentation system, and analyzes each individual program component separately, addressing in detail its specific role and overall importance to the system. This is the only volume to offer a broad overview of software quality management for non-experts and experts alike. It is written in clear, easy-to-understand language and contains a complete glossary that demystifies technical terms, abbreviations, and acronyms. Useful appendices contain example and "starting point" documentation outlines. Moreover, every chapter features an extensive list of authoritative references directing you to the latest technical details on a variety of software quality management issues.
Designing Arcade Computer Game Graphics Designing Arcade Computer Game Graphics
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Graphics play a central role in the computer gaming experience, and arcade-style games are no exception. Designing Arcade Computer Game Graphics emphasizes the development of quality graphics for 2D arcade-style computer games, both online and offline, including such topics as game design and documentation, graphics tools, animation, proper color usage, and fonts. Graphic designer and animator Ari Feldman provides a step-by-step example of designing 2D graphics and animation for an arcade-style game. * Understand the capabilities of various display modes and learn the nuances of designing for each of them. * Follow the step-by-step Fish Dish example for designing 2D graphics and animation for an online game. * Create detailed design plans that document every aspect of the creative-related issues associated with your games. * Find out the most important features of graphics creation tools, including painting programs and screen capture utilities. * Identify the essential graphic file formats used in arcade game graphics development and find out which image compression techniques are most suited to arcade game graphics. * Implement file naming conventions, version control, and backup strategies to manage your graphic assets. * Discover how the proper use of fonts can liven up your graphics in addition to displaying important game information.
Designing and Supporting Computer Networks, CCNA Discovery Learning Guide Designing and Supporting Computer Networks, CCNA Discovery Learning Guide
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Designing and Supporting Computer Networks CCNA Discovery Learning Guide Kenneth D...
SystemSuite 10 Professional SystemSuite 10 Professional
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Why Choose SystemSuite? Tired of your PC's slow performance? Sick of programs freezing and not working? With just one click, SystemSuite runs 250+ tests to uncover the problems that slow down your computer and fixes them so your computer runs like new again. With SystemSuite, anyone can maintain, repair and protect their PC themselves. "Consistently better than any all-in-one-system-maintenance suite“ -Laptop Magazine. Automatically Fix, Speed Up and Protect Your PC - SystemSuite is a comprehensive system repair suite that includes everything you need to keep your PC safe, healthy and error-free. SystemSuite's easy-to-use interface lets you diagnose and fix Windows® problems, clean out hard drive clutter, optimize daily performance and remove viruses and spyware - all from inside one window. One-Step Wizards: One-Click PC performance - clean-up and security wizards maintain, fix and repair your PC automatically. Fix Windows Problems - Runs 250+ tests to uncover problems that slow down your PC and fixes all of them so your computer runs like new again. PC Diagnostics & Repair - Improve system performance, diagnose and fix problems, and detect hard drive problems early. Windows Registry Repair - Cutting edge detection engine safely identifies, cleans and repairs the Windows registry for improved system performance. Optimizes Daily Performance - Frees up system memory resources, optimizes Internet and download speeds and removes unnecessary startup programs. Virus & Spyware Removal - Removes viruses, spyware worms, Trojans and scans emails & attachments as they arrive. Real-Time Monitoring - Automatically monitors the health, performance and security of your PC ensuring you are always protected. Internet Speed Optimizer - Automatically configures, optimizes and speeds up file downloading and surfing on the Internet. Improved Gaming Experience - SystemSuite's gaming mode optimizes your PC to play high-performance games at maximum speeds. Windows Rescue CD - Built-in Windows Rescue CD restores your PC when Windows won't start. Free Unlimited Tech Support by phone & email. Auto Update technology ensures you get the latest version of System Suite10 (free for one year).
The Print Shop Web Designer The Print Shop Web Designer
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Website Design, The Print Shop Way! Now, website design is as easy as designing a business card or brochure in The Print Shop. Whether you're designing a website for your business or yourself, The Print Shop Web Designer is the only tool you'll need! With simple, familiar design and layout tools, you'll have a great-looking, professional website without having to write a single line of HTML!
Bringing Design to Software Bringing Design to Software
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Designing Software Interactions aims to illuminate and stimulate the discipline of software design...
Driver Genius Professional 9 Driver Genius Professional 9
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Designing Tcp/Ip Internetworks (Bandf - Computer Science) Designing Tcp/Ip Internetworks (Bandf - Computer Science)
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Designing Tcp/Ip Internetworks (Bandf - Computer Science) by Geoff Bennett Har/Dsk Published in 1995 by Van Nostrand Reinhold Company
International Trade in Computer Software International Trade in Computer Software
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The U.S. computer software industry dominates the globe. But why has this critical industry succeeded so dramatically in world competition when so many other strategic technologies have fallen to foreign suppliers? In a detailed and well-reasoned economic analysis, Siwek and Furchtgott-Roth present the first truly comprehensive examination of international trade in computer software. The authors identify software as one of the fastest-growing industries in the United States as measured by value-added to gross domestic product, employment, and foreign sales. They document the historical importance of U.S.-produced software in both American and foreign markets and they present country-by-country assessments of software markets around the world. Siwek and Furchtgott-Roth identify the principal areas of advantage held by the U.S. software industry and they go on to assess the future prospects of U.S. software in world markets.
Inventing Software: The Rise of ''Computer-Related'' Patents Inventing Software: The Rise of ''Computer-Related'' Patents
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Essentials of Software Engineering Essentials of Software Engineering
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Developing Real World Software Developing Real World Software
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Software Architecture and Design Illuminated Software Architecture and Design Illuminated
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Essentials of Software Engineering Essentials of Software Engineering
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Software Engineering & Testing Software Engineering & Testing
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Designing Software Product Lines with UML: From Use Cases to Pattern-Based Software Architectures Designing Software Product Lines with UML: From Use Cases to Pattern-Based Software Architectures
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Designing Software Product Lines with UML is wellwritten, informative, and addresses a very important topic...
Design And Validation Of Computer Protocols (Prentice Hall Software Series) Design And Validation Of Computer Protocols (Prentice Hall Software Series)
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This volume discusses the fundamental problems of designing logically consistent methods of communication between multiple computer processes. Standard protocol design problems, such as error control and flow control, are covered in detail, but also structured design methods and the construction of formal validation models. The book contains complete listings and explanations of new protocol validation and design tool called SPIN. Author is in charge of protocol design at Bell Labs. Professionals who bought Tanenbaum's COMPUTER NETWORKS, 2/E and Comer's TCP/IP will buy this. This is the first book to cover automated protocol design and validation tools extensively.
Enteractive Computer Safety and Privacy Ensuring Software Kit Enteractive Computer Safety and Privacy Ensuring Software Kit
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My First Computer Software: Thomas and Friends My First Computer Software: Thomas and Friends
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ClickStart My First Computer Software: Finding Nemo ClickStart My First Computer Software: Finding Nemo
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Designing SOCs with Configured Cores Designing SOCs with Configured Cores
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Microprocessor cores used for SOC design are the direct descendents of Intel's original 4004 microprocessor. Just as packaged microprocessor ICs vary widely in their attributes, so do microprocessors packaged as IP cores. However, SOC designers still compare and select processor cores the way they previously compared and selected packaged microprocessor ICs. The big problem with this selection method is that it assumes that the laws of the microprocessor universe have remained unchanged for decades. This assumption is no longer valid.Processor cores for SOC designs can be far more plastic than microprocessor ICs for board-level system designs. Shaping these cores for specific applications produces much better processor efficiency and much lower system clock rates. Together, Tensilica's Xtensa and Diamond processor cores constitute a family of software-compatible microprocessors covering an extremely wide performance range from simple control processors, to DSPs, to 3-way superscalar processors. Yet all of these processors use the same software-development tools so that programmers familiar with one processor in the family can easily switch to another.This book emphasizes a processor-centric MPSOC (multiple-processor SOC) design style shaped by the realities of the 21st-century and nanometer silicon. It advocates the assignment of tasks to firmware-controlled processors whenever possible to maximize SOC flexibility, cut power dissipation, reduce the size and number of hand-built logic blocks, shrink the associated verification effort, and minimize the overall design risk. · An essential, no-nonsense guide to the design of 21st-century mega-gate SOCs using nanometer silicon.· Discusses today's key issues affecting SOC design, based on author's decades of personal experience in developing large digital systems as a design engineer while working at Hewlett-Packard's Desktop Computer Division and at EDA workstation pioneer Cadnetix, and covering such topics as an award-winning technology journalist and editor-in-chief for EDN magazine and the Microprocessor Report.· Explores conventionally accepted boundaries and perceived limits of processor-based system design and then explodes these artificial constraints through a fresh outlook on and discussion of the special abilities of processor cores designed specifically for SOC design.· Thorough exploration of the evolution of processors and processor cores used for ASIC and SOC design with a look at where the industry has come from, and where it's going.· Easy-to-understand explanations of the capabilities of configurable and extensible processor cores through a detailed examination of Tensilica's configurable, extensible Xtensa processor core and six pre-configured Diamond cores.· The most comprehensive assessment available of the practical aspects of configuring and using multiple processor cores to achieve very difficult and ambitious SOC price, performance, and ...
Computer Visualization for the Theatre Computer Visualization for the Theatre
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The authors are experienced trainers in the field and understand the pitfalls to be avoided as well as the possibilities to be explored using computer visualisation for designing theatre space. They provide insightful hands on descriptions of techniques used in the development of performance projects set in the wider context of design considerations. The book is highly informative about the technology of computer visualisation providing examples of working practice applicable to all software. *Learn the creative possibilities of using computer visualization for designing theatre space *Find both practical and inspirational advice for developing successful performance projects *Examples of working practice are applicable to most software, including Autodesk Viz and 3D Studio Max
Real-Time Systems and Software Real-Time Systems and Software
$109.55

REAL-WORLD PRINCIPLES FOR REAL-TIME SYSTEMS Featuring a careful balance of theory and Practice, Alan Shaw's REAL-TIME SYSTEMS AND SOFTWARE equips readers with fundamental concepts, principles, and methods for specifying designing, and implementing real-time computer systems. Coverage includes such key topics as software architectures, informal and formal specification methods, deterministic scheduling, execution time analysis, computer clocks and time services, real-time programming languages, and operating systems. The text provides readers with numerous opportunities to apply what they've learned. An appendix contains a comprehensive project on air traffic control, and exercises at the end of every section offer additional practical experience. the author also refers to many examples of commercial and research systems to explain and justify concepts. Additional features: Includes specification methods for requirements and designs, including tables, data flow diagrams, real-time logic, and state machines. Covers principal software architectures, from cyclic executive, to object-oriented, to standard process-based. Discusses methods for predicting program execution times. Introduces modern languages, such as Ada and real-time Java, and systems, such as real-time Unix and Posix. An accompanying Web site (www.wiley.com/college/shaw) provides additional resources, tools, and links.
WebWatcher Computer Monitoring Software WebWatcher Computer Monitoring Software
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Designing Microwave Circuits by Exact Synthesis Designing Microwave Circuits by Exact Synthesis
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This practical book presents a Universal Design Procedure that can be applied to virtually all types of passive, active, linear, or nonlinear microwave components. It allows you to leave the complexities of network synthesis to computer software so that you can focus your attention on the versatility of synthesis procedures and their applications. Includes more than 170 illustrations and 230 equations.
Designing the Obvious Designing the Obvious
$24.88

Belonging in the toolbox of every person charged with the design and development of Web-based software, Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design. It offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.
Computer Systems and Software Engineering Computer Systems and Software Engineering
$250.48

Computer Systems and Software Engineering is a compilation of sixteen state-of-the-art lectures and keynote speeches given at the COMPEURO '92 conference. The contributions are from leading researchers, each of whom gives a new insight into subjects ranging from hardware design through parallelism to computer applications. The pragmatic flavour of the contributions makes the book a valuable asset for both researchers and designers alike. The book covers the following subjects: Hardware Design: memory technology, logic design, algorithms and architecture; Parallel Processing: programming, cellular neural networks and load balancing; Software Engineering: machine learning, logic programming and program correctness; Visualization: the graphical computer interface.
Designing the Obvious Designing the Obvious
$28.98

Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles include building only whats necessary, getting users up to speed quickly, preventing and handling errors, and designing for the activity. Designing the Obvious does not offer a one-size-fits-all development process--in fact, it lets you use whatever process you like. Instead, it offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.
ShowCenter 250HD Cart Link ShowCenter 250HD Cart Link
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A digital media receiver that makes it easy to enjoy PC-based digital media files on a home entertainment system - even if you're not a computer expert. No software to install!
ShowCenter 250HD PD Page ShowCenter 250HD PD Page
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A digital media receiver that makes it easy to enjoy PC-based digital media files on a home entertainment system - even if you're not a computer expert. No software to install!


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